Only game entered in the challenge that it was submitted for. -Use arrow keys to navigate. -Reach the bottom right square of the dungeon. -Collect a certain number of coins to advance to a boss stage. -dying will make you lose half of your coins. Other Notes: -Arrows are hard to see over the tiles. -Bats slow the player down and steal coins. -traps on the boss stage can be pushed from the side.
The theme of the current game development challenge is "Genres that are not game genres"- i.e. things like Biography, Romance, Riot Grrrl, and Cubism.
Teams may be as large as 5 people.
The due date is December 7th.
There are no restrictions on form.